Category: Production

  • How to Identify Risks and Navigate the Unknown

    How to Identify Risks and Navigate the Unknown

    Imagine launching a major feature only to have the servers crash under the load. The chaos, the angry users, the weekend of crunch – these are the consequences of underestimated risks. You can’t really live a life without taking any risks. It is an unavoidable part of any project you start and yet it’s often…

  • The Art of Delegation

    The Art of Delegation

    Have you ever found your team drowning in work, thinking “Is it faster if I just do it myself”? If so, you’re not alone. Let’s talk about delegation, a skill that is often seen as fundamental for managers, team leads and anyone in a leadership position. On the other hand, it’s also one of the…

  • How to Keep the Spark Alive?

    How to Keep the Spark Alive?

    Hello, everyone! Today, let’s talk about motivation and engagement in teams, the two essential ingredients for success that often go beyond the typical paycheck. That’s right, compensation != motivation, or at least is not limited by just monetary part. In my experience, effective motivation is also about purpose, feedback, and a sense of impact. Having…

  • Read This and Your Meetings Will Never Be The Same

    Read This and Your Meetings Will Never Be The Same

    There’s nothing as bad as a manager obsessed with meetings. We’ve all been in those slow and useless meetings, with hours wasted in endless discussions that seem to go nowhere. Many managers pack their schedule with meetings to appear ‘busy’, but if you’re not one of them and genuinely want to step up your meetings…

  • 4 Keys to Success Each Manager Should Consider

    4 Keys to Success Each Manager Should Consider

    As we refine our understanding of effective project management in game development, this article revolves around four critical areas that every competent project manager or producer should master. Often overlooked, these elements are crucial for effectively steering projects within the dynamic game development field. Disclaimer: assuming that you are proficient with Google, I won’t explain…

  • Failing to Plan = Planning to Fail

    Failing to Plan = Planning to Fail

    Many of us begin each new year with resolutions, and despite their mixed success rates, they symbolize a powerful moment of renewal. Even smaller naive things like “I will quit smoking… starting Monday” have a proven psychological effect of higher success of kicking off a new habit with the beginning of a new period (week,…

  • F.A.Q.: Producer In Video Games

    F.A.Q.: Producer In Video Games

    “But what exactly are you doing?” – a question I get a lot from all kinds of people, from grandmothers to industry peers. I started my journey in the video game industry with a small company, where, as in most small companies, managers have to wear different hats. I’ve been a lawyer/legal consultant, business development…

  • Rules are like Recipes: Know When to Tweak the Mix

    Rules are like Recipes: Know When to Tweak the Mix

    I can’t really cook. I’ve been saying that for a while. When my wife tries to argue with that, listing all the delicious dishes I made, I disagree: following the recipe step by step is one thing, while understanding the flavors, the techniques, and the essence of cooking itself is the next level of art.…

  • Value Stream Mapping

    Value Stream Mapping

    #1 tool with underrated Value Coincidence or not, several of my current and former colleagues asked me about this tool recently, so I thought: “Maybe it deserves an article to spare the repetitive explanation.” As all the managers, I have a myriad of different tools and rituals to make it through the production pipeline. You…